Twitter  Facebook  Google+  YouTube  E-Mail  RSS
The One Man MMO Project
The story of a lone developer's quest to build an online world :: MMO programming, design, and industry commentary
By Robert Basler on 2010-01-21 16:37:47
Homepage: email:one at onemanmmo dot com
I've been interested in MMO development for some time. I thought it would be good to point out some of the best resources for the potential MMO developer.
By Robert Basler on 2010-01-15 12:58:21
Homepage: email:one at onemanmmo dot com
So it has been a good week for me. I've been working on the rendering system for about 6 weeks. That's a lot of time to go with nothing to really show. Usually programmers should be able to finish a reasonably sized feature in a week or two at the most. I have been writing unit tests and those I got running successfully to get a little shot of success from time to time (more on those another time), but mostly I have been looking at a giant inert pile of code.

Until Tuesday.
By Robert Basler on 2009-11-16 14:24:53
Homepage: email:one at onemanmmo dot com

This is the story of a lone developer's quest to build an online world.

The last few years I've been working at Electronic Arts as the lead software engineer for Wii and PSP online client development. I worked on a lot of franchises - Madden, FIFA, NBA, Need for Speed, Grand Slam Tennis and Tiger Woods Golf, but my absolute favourite two games were Medal of Honor Heroes and Medal of Honor Heroes 2.

These games brought 32 player multiplayer to Wii and PSP. For me, it wasn't particularly the genre I liked, it was building the technology to get all those people playing together. Those games were an amazing learning experience. EA Canada was a cool place to work and I can't say enough nice things about the people there. That said, I wasn't able to pursue a project I've long thought about - making a small MMO.

I'll state up front, I realize how ambitious a project an MMO is. Even a small MMO is huge, I get that. But I still want to try. Chances are at the end of my time on the project, there will be nothing resembling a game. I think the value here will be what is learned along the way.

The goal is a game running on Windows and Mac.

Linux is unlikely. Source availability is unlikely. There are a myriad reasons for these decisons. Please don't bug me about them.

Initially I'll be posting infrequently. Mainly because I have a design to flesh out and a game engine to write. :)

I'm also going to remain deliberately vague about the game I'm building for a while.

Thanks for dropping by. Feel free to post here or in the forums if you have questions or comments. I hope you'll come by again.

Read more... (2 comments)

More Posts

Project Line Counter in Visual Studio 2010 - 2011-06-04 00:01:45 (5 comments)
A Chrome UI - 2011-04-07 10:28:46 (6 comments)
Looking for a Fast Square Root - 2012-03-29 11:19:56 (4 comments)
Enabling NVidia GPUs on Optimus Laptops - 2014-12-03 02:31:40 (3 comments)
Netgear is Stupid - 2017-01-14 19:48:29 (0 comments)
Full Indie Demo Night 5 - 2016-09-30 02:09:45 (0 comments)
Superweapon Testing - 2016-10-03 23:09:59 (0 comments)
An Algorithm for Generating Contour Maps - 2017-02-13 10:41:06 (0 comments)
Test Weekend Feedback - 2016-11-30 00:50:18 (0 comments)

Recent Comments

Early Bird Test Weekend - 2017-05-14 17:15:54 (1 comments)
The Early Bird Test Weekend is "officially" over, however I won't be updating the server until tomorrow, so all supporters will be able to continue to play until then.

Everyone seemed to have a good time. Play time for some users is much higher than ...
The Imperial Realm::Miranda Early Access Trailer - 2017-05-10 10:47:11 (2 comments)
Ultimate Edition, Co-Op Ultimate Edition, Collectors Edition, Limited Edition.

Look at where it says "Start Playing"

I'm having an early-bird playtest weekend this weekend so anyone who has purchased any edition can try it out over the weekend. ...
The Imperial Realm::Miranda Early Access Trailer - 2017-05-09 23:30:43 (2 comments)
Hi, looked on and im a bit confused ? which edition allows me to play now ? the standard says available may 2018 ?
The Imperial Realm::Miranda Early Access - 2017-05-09 10:04:25 (9 comments)
Awesome cant w8 you gonna post here when its done my wallet is burning a hole in my pocket lol
The Imperial Realm::Miranda Early Access - 2017-05-09 07:22:03 (9 comments)
I'll be excited to play when I get money on my card. shouldn't be long.
|<      <<      18      19      20      21      22      23      24      25      26      (27)      

  Admin Log In

[The Imperial Realm :: Miranda] [Blog] [Gallery] [About]
Terms Of Use & Privacy Policy