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The One Man MMO Project
The story of a lone developer's quest to build an online world :: MMO programming, design, and industry commentary
By Robert Basler on 2009-11-16 14:24:53
Homepage: www.onemanmmo.com email:one at onemanmmo dot com

This is the story of a lone developer's quest to build an online world.

The last few years I've been working at Electronic Arts as the lead software engineer for Wii and PSP online client development. I worked on a lot of franchises - Madden, FIFA, NBA, Need for Speed, Grand Slam Tennis and Tiger Woods Golf, but my absolute favourite two games were Medal of Honor Heroes and Medal of Honor Heroes 2.

These games brought 32 player multiplayer to Wii and PSP. For me, it wasn't particularly the genre I liked, it was building the technology to get all those people playing together. Those games were an amazing learning experience. EA Canada was a cool place to work and I can't say enough nice things about the people there. That said, I wasn't able to pursue a project I've long thought about - making a small MMO.

I'll state up front, I realize how ambitious a project an MMO is. Even a small MMO is huge, I get that. But I still want to try. Chances are at the end of my time on the project, there will be nothing resembling a game. I think the value here will be what is learned along the way.

The goal is a game running on Windows and Mac.

Linux is unlikely. Source availability is unlikely. There are a myriad reasons for these decisons. Please don't bug me about them.

Initially I'll be posting infrequently. Mainly because I have a design to flesh out and a game engine to write. :)

I'm also going to remain deliberately vague about the game I'm building for a while.

Thanks for dropping by. Feel free to post here or in the forums if you have questions or comments. I hope you'll come by again.


Read more... (2 comments)

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Recent Comments

Anniversary! - 2018-05-12 13:33:26 (4 comments)
Thanks for the feedback Dondergod, I don't think you are alone in that evaluation.

I have extensively considered F2P, but it doesn't foster the type of community and game experience I'm trying to build. It also brings a whole pile of design, ...
Anniversary! - 2018-05-12 04:52:16 (4 comments)
To be honest, it's the reason why I decided not to buy into the game.
While I really like the concept and even the gameplay from the test sessions that I've played, I've already looked at a lot of MMORTS, and they all have the same issue.

No one plays ...
Anniversary! - 2018-05-10 13:33:49 (4 comments)
Thank you. Hopefully people are a little happier with the visuals with the next update. After that, the plan is to work on getting more units into the game, adding more missions, and making The Fallen into a more formidable adversary.
Anniversary! - 2018-05-10 02:46:05 (4 comments)
Well i think the games great, agreed the visuals are a bit dated but the concept is good. I also agree more solo content is needed with the occasional pvp element, there just isnt enough people yet for a pvp only focused game. I still think that it ...
Enabling NVidia GPUs on Optimus Laptops - 2018-04-05 00:18:12 (4 comments)
NOTE: the nVidia steps 1-5 above take approximately 4 seconds to complete. I've pulled them out and only call them once.
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