I watched a ton of RTS game trailers last week trying to figure out what elements people might expect in the trailer for Miranda. Besides a bunch of prerendered stuff that I'm not going to do, what I saw were a lot of explosions, some simple vehicle physics, and a lot of weapon effects that leave trails of smoke. That's not too bad a list.
I attended a presentation a while back on the effects in some huge franchise and they taught me that for explosions, the more elements you have, the more interesting the explosions look.
Michael Bay puts some pretty impressive explosions in his movies, so I spent some time analyzing the explosions in the four Transformers movies this week. In Transformers 4 one of the signature elements in the explosions is sprays of sparks.
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