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The One Man MMO Project
The story of a lone developer's quest to build an online world :: MMO programming, design, and industry commentary
Defense Turret Online
By Robert Basler on 2015-09-07 23:38:20
Homepage: onemanmmo.com email:one at onemanmmo dot com

This was just a super-quick test of the new AI support for base defense turrets (the weapon effects are recycled for now.) Like Command & Conquer, they are disabled when the base has low power.

The%20Imperial%20Realm%20-%20Miranda%20-%20Base%20Defense%20Turrets_Lo.jpg
[Base Defense Turrets]

Friend-or-foe determination is also new, making allies of players in the same faction and enemies otherwise. Force-Fire (Ctrl-Attack) allows players to attack allies or even themselves. Players can also form alliances (Click enemy, Ctrl-A) with enemies. Like C&C, both players in an alliance must make an alliance for it to be mutual.

I'm still working on some bugs I found in the AI's combat system, that should be finished up tomorrow.

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