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The One Man MMO Project
The story of a lone developer's quest to build an online world :: MMO programming, design, and industry commentary
Explosion Test
By Robert Basler on 2015-09-13 12:27:27
Homepage: email:one at onemanmmo dot com

Friday I had what I believe is the first new feature that didn't require a single engine change: I made a new explosion (the one in the middle.) All that was required to add this was a script file change and some new art. I now have all of the elements I need to make some nice explosions:

  • Animating, color changing particles for fire and smoke.
  • Hot spark particles.
  • Debris particles.
  • Spherical particle emitters (smoke and fire, shockwave rings.)
  • Ballistic particle emitters (sprays of sparks.)
  • Camera shake.
  • Screen whiteout (not shown in these explosions.)
  • Audio propogation delay (farther explosions take longer for you to hear.)

I'm not totally satisfied with these yet, but now it is mainly a matter of adding to and tweaking the art. The plan is to have a few more explosion effects in the finished game.

Because screenshots totally don't do justice to explosions, here is a little video of my explosion test:

[Explosion Test]

By Robert Basler on 2015-09-19 17:23:46
Homepage: email:one at onemanmmo dot com
By the way, if you found the video didn't work, could you leave a comment with your browser and OS? Thanks!
By Luke Thorne on 2016-04-09 07:38:54
Homepage: email:lukeypukey36 at gmail dot com
It worked fine for me :D just looking back through your blog posts :p are these still the blast effects? because they look cool also what is the sound for this blast effect?
By Robert Basler on 2016-04-09 22:14:57
Homepage: email:one at onemanmmo dot com
There are a few more explosions now. And a variety of sound effects. I'll be putting some more effort into sound soon.

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