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The One Man MMO Project
The story of a lone developer's quest to build an online world :: MMO programming, design, and industry commentary
31C in the Office
By Robert Basler on 2017-08-06 14:19:23
Homepage: email:one at onemanmmo dot com

Things move a little slower in the heat of the summer. I've been reading The Art of Star Wars: The Force Awakens. What really surprised me about the production of that movie is how many years they went working on it with no idea what sort of movie it was going to be. It's nice to know that not everything has to be planned perfectly from the start.

I had a nice little vacation. Now I'm back, working to finish up the first Nemesis Mode: Annihilation. Nothing much really happened on that this week because it was too hot to work in my office where all the PC's for testing are. Instead I worked in the air-conditioned part of the house on stuff I could do with just my laptop. Once the core of Nemesis mode is working, I'm going to be putting it on the back burner for a while. There's still a lot to do before Nemesis Mode is complete and I don't want to hold up the other new features and fixes I've been doing along the way any longer.

[This is what debugging Nemesis Mode looks like.]

One of the new improvements is a more streamlined HUD so players can get a better view of the action. I needed to make some room for the new mission list and I had been wanting to de-emphasize the chat window.

[Decluttered HUD.]

[Decluttered HUD, all optional windows visible.]

The server has been running super stable since the last update. Only three problems reported and the server automatically recovered from all of them.

I'm going to go back to my previous policy of "don't talk about things until they're done." So there are a few other new things players will notice in the next release, and I'll talk about those when they go live.

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