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The One Man MMO Project
The story of a lone developer's quest to build an online world :: MMO programming, design, and industry commentary
What I CAN Tell You
By Robert Basler on 2017-10-08 15:00:08
Homepage: onemanmmo.com email:one at onemanmmo dot com

Two more things still to do before the next update but a lot has happened already since the last build. I spent a couple days tracking down all the bugs I found making the Nemesis Mode Demo Video. I don't know if anyone else noticed them, but they're there. I added the missing audio for missiles and loot crates, and added a new mission to encourage beginning players to locate a vendor. To get the new mission to work, I have made vendors discoverable. Once you find a vendor once, it will continue to show on your map.

The%20Imperial%20Realm%20-%20Miranda%20-%20Vendor%20Mission_Lo.jpg
[Locate a Vendor mission.]


There are also discoverable points of interest now on the map, although their locations are visible from the start. There are only three POI's now, but more will come. To make these new discoverables a little easier to discover, the ones nearby your base are highlighted on the map.

Sadly, this is also an end of an era. The original four vendors have closed up shop and retired.

The%20Imperial%20Realm%20-%20Miranda%20-%20Vendors_Lo.jpg
[This is the last you'll see of the original four.]


I'll update you on the remaining two new features as they come along, but the details about them are going to be a surprise. I'm curious to see how long it takes someone to figure out the one.

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