Author: Tobias Lindqvist

Every system in a game is a sentence about what the designer wants you to do. Grind is a sentence. So is a queue timer, a loot table, a guild bank permission screen. I write about what those sentences actually say, and why so many of them say something the designer did not intend. I build a game alone, badly and slowly, which means I have made most of these mistakes myself and can tell you what they cost.

The Complete Guide to Running a Guild

Most “complete guide to guild leadership” articles I find online read like they were written by HR consultants who have never actually had to deal with a mid-raid meltdown or a rogue officer stealing the guild bank. They tell you to implement “structured communication protocols” and “strategic engagement tiers,” as if you’re managing a Fortune…

By Tobias Lindqvist April 10, 2026 Off

Pity Timers and Other Ways to Tame Rng

I spent three months of my life building a procedural loot system for my first solo project, convinced that complexity was the same thing as depth. I thought if I just layered enough weighted tables and rare proc chances on top of each other, I’d have a masterpiece. Instead, I ended up with a system…

By Tobias Lindqvist April 10, 2026 Off

Talking for Three Hours to Nobody

I remember sitting in my darkened room at 3:00 AM, staring at the dev build of my first tiny multiplayer experiment, watching a cursor blink in a window that felt like a tomb. There was no one there. I had spent weeks coding the mechanics, but I hadn’t accounted for the crushing weight of a…

By Tobias Lindqvist April 10, 2026 Off

Random Is Fair. It Does Not Feel Fair.

I remember sitting in a dimly lit Discord call at 3:00 AM, listening to a raid leader scream at a teammate because they’d gone forty runs without seeing a single legendary drop. The math said they were “statistically due,” but the player felt like the game was personally out to get them. That’s the trap…

By Tobias Lindqvist April 2, 2026 Off

Wiping for Six Hours Without Losing the Group

I remember sitting in a dark Discord call at 3:00 AM, listening to the rhythmic, soul-crushing sound of a boss mechanic resetting for the fortieth time in a row. Most guides will try to sell you on the idea that progression raiding is about “mastering mechanics” or “optimizing DPS rotations,” but that’s just marketing fluff.…

By Tobias Lindqvist April 2, 2026 Off

The Complete Guide to Raiding

Most “complete guide to raiding” articles on the internet are just glorified spreadsheets masquerading as wisdom. They’ll tell you exactly which stat to stack or which rotation to follow, but they never tell you why the encounter was built to punish you in the first place. I spent four years moderating guild forums back in…

By Tobias Lindqvist April 2, 2026 Off

The Complete Guide to Mmo Economies

Most “complete guide to MMO economies” articles you’ll find online are just glorified spreadsheets masquerading as wisdom, filled with academic jargon about “fiat currency stability” that ignores how players actually behave. They treat an economy like a math problem to be solved, but I’ve spent too many nights moderating guild forums and watching hyper-inflation destroy…

By Tobias Lindqvist April 1, 2026 Off